Cut the ground, raise the walls, and then let a day run through
the place to see whether anyone can actually live in it.
GroundGenerate a valley, then raise, lower, flatten and smooth it by hand. The water finds its own level.
BuildWalls, towers, a gatehouse, cottages, a mill, fields and pens. Arrows on the ground show which way each door and wall face.
RunEveryone you housed goes to work: field hands, traders, monks, the watch on the walls, flocks out to the common and back at dusk. Build nothing and nobody comes.
Drone, psaltery and tabor, played as you go — it follows the hour and the season.
Off unless you ask for it, and you can turn it on later under Controls.
Left mouse uses the tool · right-drag or shift-drag orbits · wheel zooms
W A S D pans, Q E turns · 1–9 picks a tool · Z undoes · H hides the panels
Press ? at any time for the whole list
Controls
Left mouse
use the tool in hand — place a piece, or cut the ground
Right drag · Shift + drag
orbit
Middle drag · Alt + drag
pan
Wheel
zoom
Shift + wheel · [ ]
brush size, or the size of the piece in hand
W A S D · Q E
pan · turn
Shift + W A S D
pan faster
1 – 9 , 0
pick a tool from the open tab
, .
turn the piece (Shift for 5°), or flip which way a wall faces
Shift during a stroke
35% strength, for fine cutting
Z
undo — ten cuts deep, and every piece you have laid
Space
run the day, or hold it
R
ring the bell — jump the clock to the next office
P
photo mode: panels away and the camera drifts
H
hide the panels
Esc
cancel what you are placing · pause the day · leave photo mode
?
this list
A holding in the marches
AubemontBuilding
0
Homes
0
Works
0
Defence
BrushReliefWater
Drag with a brush to cut the ground. Shift-drag still turns the camera.
How it stands
—
Terce
09:00
Season
Pick something from the palette, then click the ground to place it.